//0
y
x
view
loop
cel
underBits
nsTop
nsLeft
nsBottom
nsRight
lsTop
lsLeft
lsBottom
lsRight
signal
illegalBits
brTop
brLeft
brBottom
brRight
name
key
time
text
elements
color
back
mode
style
state
font
type
window
cursor
max
mark
who
message
edit
play
number
nodePtr
client
dx
dy
b-moveCnt
b-i1
b-i2
b-di
b-xAxis
b-incr
xStep
yStep
moveSpeed
cantBeHere
heading
mover
doit
isBlocked
looper
priority
modifiers
replay
setPri
at
next
done
width
wordFail
syntaxFail
semanticFail
pragmaFail
said
claimed
value
save
restore
title
button
icon
draw
delete
z
parseLang
printLang
subtitleLang
size
points
palette
dataInc
handle
min
sec
frame
vol
pri
perform
moveDone
topString
flags
quitGame
restart
hide
scaleSignal
scaleX
scaleY
maxScale
vanishingX
vanishingY
new
init
dispose
showStr
showSelf
isKindOf
isMemberOf
respondsTo
yourself
add
eachElementDo
firstTrue
allTrue
contains
isEmpty
first
release
isDuplicate
last
prev
addToFront
addToEnd
addAfter
indexOf
handleEvent
start
timer
cycles
seconds
lastSeconds
ticks
lastTicks
register
script
caller
changeState
cue
setScript
port
localize
globalize
hotSpotX
hotSpotY
hidden
posn
posnHotSpot
setLoop
setCel
showCursor
cycleCnt
lastTime
set
setCycle
setReal
setTicks
timeLeft
nextItem
nextAction
numTries
waitFor
report
say
prevSignal
owner
stop
pause
hold
fade
mute
setVol
send
check
clean
playBed
enable
select
track
setSize
move
moveTo
setMark
isType
checkState
cycle
rects
theItem
eatTheMice
open
advance
retreat
center
top
left
bottom
right
setCursor
addText
addTextF
addEdit
dialog
retValue
modeless
saveCursor
addButton
addIcon
addTitle
curIcon
maskView
maskLoop
maskCel
highlightColor
lowlightColor
noun
modNum
helpVerb
show
highlight
onMe
mask
helpIconItem
height
oldMouseX
oldMouseY
highlightedIcon
prevIcon
curInvIcon
useIconItem
walkIconItem
activateHeight
swapCurIcon
advanceCurIcon
dispatchEvent
disable
noClickHelp
findIcon
eraseOnly
curEvent
canControl
canInput
has
cycleDir
completed
nextCel
cycleDone
motionCue
cycleSpeed
cycler
lastCel
isStopped
endCel
xLast
yLast
setTarget
onTarget
setHeading
distance
distanceTo
dynamic
finalX
finalY
obstacles
syncTime
syncCue
prevCue
syncNum
syncStart
syncCheck
syncStop
playing
gx
gy
waitApogeeX
waitApogeeY
setTest
theVerb
actions
doVerb
sightAngle
onMeCheck
approachX
approachY
approachDist
_approachVerbs
initialize
notFacing
facingMe
isNotHidden
approachVerbs
setName
setMotion
stopUpd
forceUpd
startUpd
ignoreActors
addToPic
checkDetail
setScale
detailLevel
scaler
origStep
blocks
baseSetter
viewer
avoider
code
setAvoider
ignoreHorizon
observeControl
ignoreControl
observeBlocks
ignoreBlocks
inRect
onControl
setStep
setDirection
setSpeed
horizon
alterEgo
input
controls
prevDir
mapKeyToDir
theObj
lastY
edgeHit
get
put
ownedBy
readString
writeString
write
read
seek
close
nFiles
sort
readFiles
setMapSet
inset
erase
topBordColor
lftBordColor
rgtBordColor
botBordColor
bevelWid
shadowWid
ck
insideColor
topBordColor2
lftBordColor2
botBordColor2
rgtBordColor2
topBordHgt
botBordHgt
sideBordWid
shadWid
bevWid
xOffset
yOffset
drawSelf
useit
changeScore
normalHeading
empty
iconBarInvItem
okButton
selectIcon
drawInvWindow
cuee
cuer
addObstacle
_detailLevel
panelObj
panelSelector
handsOffCode
handsOnCode
newRoom
startRoom
showMem
notify
masterVolume
handsOff
handsOn
curPic
keep
initialized
picture
north
east
south
west
picAngle
setRegions
drawPic
overlay
reflectPosn
edgeToRoom
roomToEdge
setInset
disposeWhenDone
oneOnly
killed
oldIconBarState
curSequence
lastSequence
sayFormat
sayNext
findTalker
description
higher
lower
normal
minimum
maximum
update
centerObj
radius
xTilt
yTilt
angleStep
winding
curAngle
intermediate
atEnd
vWalking
vStopped
oldCycler
oldMover
loopIndex
numOfLoops
loopIsCorrect
nextLoop
newMover
oldCycleSpeed
inProgress
vNormal
vChangeDir
diagonal
doCast
outOfTouch
active
canBeHere
findPosn
currentRoom
endType
savedOldStuff
theRegion
theOldBits
theOldSignal
nextRoom
nextValue
findPathend
findPrevroom
curRoomCheck
count
zOffset
reset
howManyCycles
firstC
lastC
array
curNode
curPt
closed
srcList
closestPt
setCur
setCurClosest
insertPt
deletePt
movePt
undo
saveForUndo
getDistToLine
getDistToPt
startRedraw
endRedraw
eachLineDo
writeObstacle
writeFile
getAccessType
curPolygon
isMouseDown
curMenu
undoPrvPoly
undoPoly
undoPolyBuf
undoX
undoY
undoState
selectPt
addPt
finishAdding
advanceRetreat
readObstacles
writeObstacles
showMap
exit
writeList
verb
case
seq
create
editMsg
editPosn
editTitle
showHelp
editFont
editJust
editText
editWidth
editView
editLoop
editCel
editValue
editLength
curItem
delItem
sliderView
sliderLoop
sliderCel
sTop
sLeft
sRight
maxY
minY
selector
bottomValue
topValue
valueToPosn
posnToValue
cursorInc
minInc
maxInc
joyInc
targetX
targetY
oldBlocker
oldBlockerMover
oldMoverX
oldMoverY
waitCount
lastCount
waitMin
waitMax
talkWidth
keepWindow
cueVal
showTitle
curVolume
startText
display
startAudio
bust
eyes
mouth
viewInPrint
textX
textY
useFrame
blinkSpeed
sequence
whoSays
load
anOverlay
hideTheCast
oldCast
oldFeatures
oldATPs
oldMH
oldKH
oldDH
oldWH
oldObstacles
oldStyle
disposeNotOnMe
insetView
hideCast
drawInset
refresh
frontY
backY
frontSize
backSize
slopeNum
slopeDen
const
endScale
step
adjustValue
repCount
entranceTo
locked
lockedCase
openSnd
closeSnd
openVerb
listenVerb
doubleDoor
forceOpen
forceClose
moveToX
moveToY
enterType
exitType
closeScript
openScript
doorPoly
polyAdjust
listen
createPoly
clear
test
setOnMeCheck
scaleDir
saveWaitCount
rename
//4096
-objID-
-size-
-propDict-
-methDict-
-classScript-
-script-
-super-
-info-
